So, as we mentioned a post or so ago, we have been using pictures and our own imagination in order to create the world that our characters are lost in. To create this world in a simple yet dynamic way, we are working with sticks and other natural materials, referring back to the pictures from contextual research, and the unit descriptions to work out the necessary detail of the locations.
We played the ball game, and a new game we invented called ‘Chuck Norris’ (chuck the stick, hold ‘Norris’) in which we passed a stick to the person next to us in a rhythm, whilst receiving a stick at the same time, creating larger distances as the game progressed. This helped to get us into the rhythm of throwing and passing them to each other, therefore using them to merge different units and pictures. Pictures could be formed for a moment before being broken again, so we had to make sure we were flexible and comfortable with our props. Firstly, we worked on creating the ship that is engulfed in the tempest at the beginning of our story, finding interesting ways of forming the boat and breaking generic ideas and patterns.
We then looked at other locations in the story, and made different pictures with the sticks and fabric, trying to make sure that we did not get stuck in one set image, and trying lots of different ideas. Prospero’s abode was something that we wanted to look very regal and powerful, so we looked at creating this image symbolically with the sticks. In contrast to this, Caliban’s cave was something that we thought should be disjointed and uneven, and something that he could enter the space from, which gave the sticks an extra purpose and dynamic. Below are pictures of our different attempts at creating images and locations with sticks and fabric, working through playing with various materials and using our bodies to generate images that were simplistic and clear. See the next post for pictures of our imaginings!
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